From df8db99d0a0daba7611159122f1e1157bf046424 Mon Sep 17 00:00:00 2001
From: Amber Lab <jinghuai.lin@uni-wuerzburg.de>
Date: Tue, 25 Feb 2025 12:09:15 +0100
Subject: [PATCH] initial commit

---
 .gitignore                                    |  93 +++++
 Editor.meta                                   |   8 +
 ...RealityStack.PackageTemplate.Editor.asmdef |  16 +
 ...tyStack.PackageTemplate.Editor.asmdef.meta |   7 +
 Editor/Scripts.meta                           |   8 +
 Editor/Scripts/TemplateScriptEditor.cs        |  19 +
 Editor/Scripts/TemplateScriptEditor.cs.meta   |  11 +
 LICENSE.md                                    |  23 ++
 LICENSE.md.meta                               |   7 +
 README.md                                     |  93 ++---
 Readme.md.meta                                |   7 +
 Runtime.meta                                  |   8 +
 Runtime/RealityStack.PackageTemplate.asmdef   |   3 +
 .../RealityStack.PackageTemplate.asmdef.meta  |   7 +
 Runtime/Scripts.meta                          |   8 +
 Runtime/Scripts/TemplateScript.cs             |  18 +
 Runtime/Scripts/TemplateScript.cs.meta        |  11 +
 Samples~/Dummy.meta                           |   8 +
 ...Stack.PackageTemplate.Samples.Dummy.asmdef |  16 +
 ....PackageTemplate.Samples.Dummy.asmdef.meta |   7 +
 Samples~/Dummy/Scenes.meta                    |   8 +
 Samples~/Dummy/Scenes/TemplateSample.unity    | 382 ++++++++++++++++++
 .../Dummy/Scenes/TemplateSample.unity.meta    |   7 +
 Samples~/Dummy/Scripts.meta                   |   8 +
 .../Dummy/Scripts/TemplateScriptSample.cs     |  23 ++
 .../Scripts/TemplateScriptSample.cs.meta      |  11 +
 package.json                                  |  19 +
 package.json.meta                             |   7 +
 28 files changed, 778 insertions(+), 65 deletions(-)
 create mode 100644 .gitignore
 create mode 100644 Editor.meta
 create mode 100644 Editor/RealityStack.PackageTemplate.Editor.asmdef
 create mode 100644 Editor/RealityStack.PackageTemplate.Editor.asmdef.meta
 create mode 100644 Editor/Scripts.meta
 create mode 100644 Editor/Scripts/TemplateScriptEditor.cs
 create mode 100644 Editor/Scripts/TemplateScriptEditor.cs.meta
 create mode 100644 LICENSE.md
 create mode 100644 LICENSE.md.meta
 create mode 100644 Readme.md.meta
 create mode 100644 Runtime.meta
 create mode 100644 Runtime/RealityStack.PackageTemplate.asmdef
 create mode 100644 Runtime/RealityStack.PackageTemplate.asmdef.meta
 create mode 100644 Runtime/Scripts.meta
 create mode 100644 Runtime/Scripts/TemplateScript.cs
 create mode 100644 Runtime/Scripts/TemplateScript.cs.meta
 create mode 100644 Samples~/Dummy.meta
 create mode 100644 Samples~/Dummy/RealityStack.PackageTemplate.Samples.Dummy.asmdef
 create mode 100644 Samples~/Dummy/RealityStack.PackageTemplate.Samples.Dummy.asmdef.meta
 create mode 100644 Samples~/Dummy/Scenes.meta
 create mode 100644 Samples~/Dummy/Scenes/TemplateSample.unity
 create mode 100644 Samples~/Dummy/Scenes/TemplateSample.unity.meta
 create mode 100644 Samples~/Dummy/Scripts.meta
 create mode 100644 Samples~/Dummy/Scripts/TemplateScriptSample.cs
 create mode 100644 Samples~/Dummy/Scripts/TemplateScriptSample.cs.meta
 create mode 100644 package.json
 create mode 100644 package.json.meta

diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..4a8e058
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,93 @@
+# This .gitignore file should be placed at the root of your Unity project directory
+#
+# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
+#
+/[Ll]ibrary/
+/[Tt]emp/
+/[Oo]bj/
+/[Bb]uild/
+/[Bb]uilds/
+/[Ll]ogs/
+/[Uu]ser[Ss]ettings/
+
+# MemoryCaptures can get excessive in size.
+# They also could contain extremely sensitive data
+/[Mm]emoryCaptures/
+
+# Asset meta data should only be ignored when the corresponding asset is also ignored
+!/[Aa]ssets/**/*.meta
+
+# Uncomment this line if you wish to ignore the asset store tools plugin
+# /[Aa]ssets/AssetStoreTools*
+
+# Autogenerated Jetbrains Rider plugin
+/[Aa]ssets/Plugins/Editor/JetBrains*
+
+# Visual Studio cache directory
+.vs/
+.vscode/
+
+# Gradle cache directory
+.gradle/
+
+# Autogenerated VS/MD/Consulo solution and project files
+ExportedObj/
+.consulo/
+*.csproj
+*.unityproj
+*.sln
+*.suo
+*.tmp
+*.user
+*.userprefs
+*.pidb
+*.booproj
+*.svd
+*.pdb
+*.mdb
+*.opendb
+*.VC.db
+
+# Unity3D generated meta files
+*.pidb.meta
+*.pdb.meta
+*.mdb.meta
+
+# Unity3D generated file on crash reports
+sysinfo.txt
+
+# Builds
+*.apk
+*.aab
+*.unitypackage
+
+# Crashlytics generated file
+crashlytics-build.properties
+
+# Packed Addressables
+/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
+
+# Temporary auto-generated Android Assets
+/[Aa]ssets/[Ss]treamingAssets/aa.meta
+/[Aa]ssets/[Ss]treamingAssets/aa/*
+
+# Visual Studio
+.vscode/
+.vsconfig
+
+# Rider
+.idea/
+
+# Ignore auto-generated XR because these are per-end user settings
+/Assets/XR/
+/Assets/XR.meta
+
+# MacOS
+.DS_Store
+
+# Packages sample directory
+/Samples
+/Samples.meta
+
+# Other
+/[Rr]ecordings/
diff --git a/Editor.meta b/Editor.meta
new file mode 100644
index 0000000..a33648d
--- /dev/null
+++ b/Editor.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 74f69f89f20924a12af90e14523f6692
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Editor/RealityStack.PackageTemplate.Editor.asmdef b/Editor/RealityStack.PackageTemplate.Editor.asmdef
new file mode 100644
index 0000000..7f9a283
--- /dev/null
+++ b/Editor/RealityStack.PackageTemplate.Editor.asmdef
@@ -0,0 +1,16 @@
+{
+    "name": "RealityStack.PackageTemplate.Editor",
+    "rootNamespace": "",
+    "references": [
+        "GUID:1a76347d90e0e473681cc15148ffeb75"
+    ],
+    "includePlatforms": [],
+    "excludePlatforms": [],
+    "allowUnsafeCode": false,
+    "overrideReferences": false,
+    "precompiledReferences": [],
+    "autoReferenced": true,
+    "defineConstraints": [],
+    "versionDefines": [],
+    "noEngineReferences": false
+}
\ No newline at end of file
diff --git a/Editor/RealityStack.PackageTemplate.Editor.asmdef.meta b/Editor/RealityStack.PackageTemplate.Editor.asmdef.meta
new file mode 100644
index 0000000..88aabec
--- /dev/null
+++ b/Editor/RealityStack.PackageTemplate.Editor.asmdef.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: e2c1af2cb3f14ce4cad1dcbb1d555fed
+AssemblyDefinitionImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Editor/Scripts.meta b/Editor/Scripts.meta
new file mode 100644
index 0000000..8342409
--- /dev/null
+++ b/Editor/Scripts.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 1e639d939eee3294dbc532b164333859
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Editor/Scripts/TemplateScriptEditor.cs b/Editor/Scripts/TemplateScriptEditor.cs
new file mode 100644
index 0000000..f0cd780
--- /dev/null
+++ b/Editor/Scripts/TemplateScriptEditor.cs
@@ -0,0 +1,19 @@
+using UnityEditor;
+
+namespace RealityStack.PackageTemplate
+{
+    /// <summary>
+    /// Provides a script example for package development
+    /// </summary>
+    [CustomEditor(typeof(TemplateScript))]
+    public class TemplateScriptEditor : Editor
+    {
+        void Start()
+        {
+        }
+
+        void Update()
+        {
+        }
+    }
+}
\ No newline at end of file
diff --git a/Editor/Scripts/TemplateScriptEditor.cs.meta b/Editor/Scripts/TemplateScriptEditor.cs.meta
new file mode 100644
index 0000000..81254f5
--- /dev/null
+++ b/Editor/Scripts/TemplateScriptEditor.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f59e86424888a4848bd509dcc94b3712
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/LICENSE.md b/LICENSE.md
new file mode 100644
index 0000000..22c1fb2
--- /dev/null
+++ b/LICENSE.md
@@ -0,0 +1,23 @@
+Copyright (c) 2024 Lehrstuhl für Mensch-Computer-Interaktion, Julius-Maximilians-Universität Würzburg, Germany
+
+----
+
+MIT License
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
\ No newline at end of file
diff --git a/LICENSE.md.meta b/LICENSE.md.meta
new file mode 100644
index 0000000..d213b58
--- /dev/null
+++ b/LICENSE.md.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 4b51766228bae44e599130232d6b5f4a
+TextScriptImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/README.md b/README.md
index d0073f8..e0af9d6 100644
--- a/README.md
+++ b/README.md
@@ -1,93 +1,56 @@
-# realitystack-environment
+# RealityStack Environment
 
+## Overview
 
+RealityStack Environment Example is a collection of copyright-free 3D models, scenes, and lighting setups designed for easy reuse in your Unity projects. Whether you're prototyping a demo, creating visualizations, or testing mechanics, this package provides a basic foundation to enhance your workflow.
 
-## Getting started
-
-To make it easy for you to get started with GitLab, here's a list of recommended next steps.
-
-Already a pro? Just edit this README.md and make it your own. Want to make it easy? [Use the template at the bottom](#editing-this-readme)!
-
-## Add your files
+## Contents
 
-- [ ] [Create](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#create-a-file) or [upload](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#upload-a-file) files
-- [ ] [Add files using the command line](https://docs.gitlab.com/ee/gitlab-basics/add-file.html#add-a-file-using-the-command-line) or push an existing Git repository with the following command:
+- 3D models and environment assets created by the RealityStack Group
+- Third-party copyright-free 3D models and materials assets 
+- Pre-configured scenes with optimized lighting
+- Pre-configured rendering settings (URP) for Desktop, PCVR and standalone VR
 
-```
-cd existing_repo
-git remote add origin https://gitlab2.informatik.uni-wuerzburg.de/hci-development/realitystack/realitystack-environment.git
-git branch -M main
-git push -uf origin main
-```
+### Rendering pipelines
+- Universal Render Pipeline (URP). 
 
-## Integrate with your tools
-
-- [ ] [Set up project integrations](https://gitlab2.informatik.uni-wuerzburg.de/hci-development/realitystack/realitystack-environment/-/settings/integrations)
-
-## Collaborate with your team
-
-- [ ] [Invite team members and collaborators](https://docs.gitlab.com/ee/user/project/members/)
-- [ ] [Create a new merge request](https://docs.gitlab.com/ee/user/project/merge_requests/creating_merge_requests.html)
-- [ ] [Automatically close issues from merge requests](https://docs.gitlab.com/ee/user/project/issues/managing_issues.html#closing-issues-automatically)
-- [ ] [Enable merge request approvals](https://docs.gitlab.com/ee/user/project/merge_requests/approvals/)
-- [ ] [Set auto-merge](https://docs.gitlab.com/ee/user/project/merge_requests/merge_when_pipeline_succeeds.html)
+## Getting started
+You can use the Info9 Package Registry to add the package to your unity application. Follow the Step by Step guid to integrate the package.
 
-## Test and Deploy
+### 1. Import Info9 Package Registry
 
-Use the built-in continuous integration in GitLab.
+More Infos about the Registry
 
-- [ ] [Get started with GitLab CI/CD](https://docs.gitlab.com/ee/ci/quick_start/index.html)
-- [ ] [Analyze your code for known vulnerabilities with Static Application Security Testing (SAST)](https://docs.gitlab.com/ee/user/application_security/sast/)
-- [ ] [Deploy to Kubernetes, Amazon EC2, or Amazon ECS using Auto Deploy](https://docs.gitlab.com/ee/topics/autodevops/requirements.html)
-- [ ] [Use pull-based deployments for improved Kubernetes management](https://docs.gitlab.com/ee/user/clusters/agent/)
-- [ ] [Set up protected environments](https://docs.gitlab.com/ee/ci/environments/protected_environments.html)
+In Unity go to Edit/Project Settings/Package Manager
+Add the Info9 Scoped Registry and apply:
 
-***
 
-# Editing this README
+Name:       Info 9 JMU
+URL:        https://packages.informatik.uni-wuerzburg.de
+Scope(s) :  de.jmu
 
-When you're ready to make this README your own, just edit this file and use the handy template below (or feel free to structure it however you want - this is just a starting point!). Thanks to [makeareadme.com](https://www.makeareadme.com/) for this template.
 
-## Suggestions for a good README
 
-Every project is different, so consider which of these sections apply to yours. The sections used in the template are suggestions for most open source projects. Also keep in mind that while a README can be too long and detailed, too long is better than too short. If you think your README is too long, consider utilizing another form of documentation rather than cutting out information.
+### 2. Install the Package
 
-## Name
-Choose a self-explaining name for your project.
+Go to Unity => Window => Package Manger
+Packages: My Registries
+HCI and PIIS group, University of Wuerzburg, Germany
+Install "RealityStack Environment"
 
-## Description
-Let people know what your project can do specifically. Provide context and add a link to any reference visitors might be unfamiliar with. A list of Features or a Background subsection can also be added here. If there are alternatives to your project, this is a good place to list differentiating factors.
 
-## Badges
-On some READMEs, you may see small images that convey metadata, such as whether or not all the tests are passing for the project. You can use Shields to add some to your README. Many services also have instructions for adding a badge.
+### 3. Render Pipeline Settings
 
-## Visuals
-Depending on what you are making, it can be a good idea to include screenshots or even a video (you'll frequently see GIFs rather than actual videos). Tools like ttygif can help, but check out Asciinema for a more sophisticated method.
+TBA (How to add the URP Asset)
 
-## Installation
-Within a particular ecosystem, there may be a common way of installing things, such as using Yarn, NuGet, or Homebrew. However, consider the possibility that whoever is reading your README is a novice and would like more guidance. Listing specific steps helps remove ambiguity and gets people to using your project as quickly as possible. If it only runs in a specific context like a particular programming language version or operating system or has dependencies that have to be installed manually, also add a Requirements subsection.
+### 4. Re-bake lighting
 
-## Usage
-Use examples liberally, and show the expected output if you can. It's helpful to have inline the smallest example of usage that you can demonstrate, while providing links to more sophisticated examples if they are too long to reasonably include in the README.
+TBA
 
-## Support
-Tell people where they can go to for help. It can be any combination of an issue tracker, a chat room, an email address, etc.
 
-## Roadmap
-If you have ideas for releases in the future, it is a good idea to list them in the README.
 
-## Contributing
-State if you are open to contributions and what your requirements are for accepting them.
 
-For people who want to make changes to your project, it's helpful to have some documentation on how to get started. Perhaps there is a script that they should run or some environment variables that they need to set. Make these steps explicit. These instructions could also be useful to your future self.
 
-You can also document commands to lint the code or run tests. These steps help to ensure high code quality and reduce the likelihood that the changes inadvertently break something. Having instructions for running tests is especially helpful if it requires external setup, such as starting a Selenium server for testing in a browser.
 
-## Authors and acknowledgment
-Show your appreciation to those who have contributed to the project.
 
-## License
-For open source projects, say how it is licensed.
 
-## Project status
-If you have run out of energy or time for your project, put a note at the top of the README saying that development has slowed down or stopped completely. Someone may choose to fork your project or volunteer to step in as a maintainer or owner, allowing your project to keep going. You can also make an explicit request for maintainers.
diff --git a/Readme.md.meta b/Readme.md.meta
new file mode 100644
index 0000000..974a78d
--- /dev/null
+++ b/Readme.md.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 85baf5a27867e493693e68906794cd0c
+TextScriptImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Runtime.meta b/Runtime.meta
new file mode 100644
index 0000000..9b52770
--- /dev/null
+++ b/Runtime.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: dfe4e4adb949b41bc949e5550d015a67
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Runtime/RealityStack.PackageTemplate.asmdef b/Runtime/RealityStack.PackageTemplate.asmdef
new file mode 100644
index 0000000..b841cc9
--- /dev/null
+++ b/Runtime/RealityStack.PackageTemplate.asmdef
@@ -0,0 +1,3 @@
+{
+	"name": "RealityStack.PackageTemplate"
+}
diff --git a/Runtime/RealityStack.PackageTemplate.asmdef.meta b/Runtime/RealityStack.PackageTemplate.asmdef.meta
new file mode 100644
index 0000000..d0137f0
--- /dev/null
+++ b/Runtime/RealityStack.PackageTemplate.asmdef.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 1a76347d90e0e473681cc15148ffeb75
+AssemblyDefinitionImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Runtime/Scripts.meta b/Runtime/Scripts.meta
new file mode 100644
index 0000000..cb1996b
--- /dev/null
+++ b/Runtime/Scripts.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 80a28af9e6a639b48934ede8dd1349d2
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Runtime/Scripts/TemplateScript.cs b/Runtime/Scripts/TemplateScript.cs
new file mode 100644
index 0000000..6e6f803
--- /dev/null
+++ b/Runtime/Scripts/TemplateScript.cs
@@ -0,0 +1,18 @@
+using UnityEngine;
+
+namespace RealityStack.PackageTemplate
+{
+    /// <summary>
+    /// Provides a script example for package development
+    /// </summary>
+    public class TemplateScript : MonoBehaviour
+    {
+        void Start()
+        {
+        }
+
+        void Update()
+        {
+        }
+    }
+}
\ No newline at end of file
diff --git a/Runtime/Scripts/TemplateScript.cs.meta b/Runtime/Scripts/TemplateScript.cs.meta
new file mode 100644
index 0000000..443b915
--- /dev/null
+++ b/Runtime/Scripts/TemplateScript.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 2025827648604ef43b8e46c6aa548f67
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Samples~/Dummy.meta b/Samples~/Dummy.meta
new file mode 100644
index 0000000..51c9bb5
--- /dev/null
+++ b/Samples~/Dummy.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 0a3f3fbbac1dc414bb82714a3f9f430a
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Samples~/Dummy/RealityStack.PackageTemplate.Samples.Dummy.asmdef b/Samples~/Dummy/RealityStack.PackageTemplate.Samples.Dummy.asmdef
new file mode 100644
index 0000000..38e703e
--- /dev/null
+++ b/Samples~/Dummy/RealityStack.PackageTemplate.Samples.Dummy.asmdef
@@ -0,0 +1,16 @@
+{
+    "name": "RealityStack.PackageTemplate.Samples.Dummy",
+    "rootNamespace": "",
+    "references": [
+        "GUID:1a76347d90e0e473681cc15148ffeb75"
+    ],
+    "includePlatforms": [],
+    "excludePlatforms": [],
+    "allowUnsafeCode": false,
+    "overrideReferences": false,
+    "precompiledReferences": [],
+    "autoReferenced": true,
+    "defineConstraints": [],
+    "versionDefines": [],
+    "noEngineReferences": false
+}
\ No newline at end of file
diff --git a/Samples~/Dummy/RealityStack.PackageTemplate.Samples.Dummy.asmdef.meta b/Samples~/Dummy/RealityStack.PackageTemplate.Samples.Dummy.asmdef.meta
new file mode 100644
index 0000000..6039186
--- /dev/null
+++ b/Samples~/Dummy/RealityStack.PackageTemplate.Samples.Dummy.asmdef.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 33df61576cd8b184091f6dfd211af15c
+AssemblyDefinitionImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Samples~/Dummy/Scenes.meta b/Samples~/Dummy/Scenes.meta
new file mode 100644
index 0000000..e0b1994
--- /dev/null
+++ b/Samples~/Dummy/Scenes.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 683200e94124f24428e25a3c2b9d03ce
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Samples~/Dummy/Scenes/TemplateSample.unity b/Samples~/Dummy/Scenes/TemplateSample.unity
new file mode 100644
index 0000000..9df91ce
--- /dev/null
+++ b/Samples~/Dummy/Scenes/TemplateSample.unity
@@ -0,0 +1,382 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
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+  serializedVersion: 2
+  m_OcclusionBakeSettings:
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+    smallestHole: 0.25
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diff --git a/Samples~/Dummy/Scenes/TemplateSample.unity.meta b/Samples~/Dummy/Scenes/TemplateSample.unity.meta
new file mode 100644
index 0000000..6b72be3
--- /dev/null
+++ b/Samples~/Dummy/Scenes/TemplateSample.unity.meta
@@ -0,0 +1,7 @@
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+DefaultImporter:
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+  assetBundleVariant: 
diff --git a/Samples~/Dummy/Scripts.meta b/Samples~/Dummy/Scripts.meta
new file mode 100644
index 0000000..4898609
--- /dev/null
+++ b/Samples~/Dummy/Scripts.meta
@@ -0,0 +1,8 @@
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diff --git a/Samples~/Dummy/Scripts/TemplateScriptSample.cs b/Samples~/Dummy/Scripts/TemplateScriptSample.cs
new file mode 100644
index 0000000..b763e9c
--- /dev/null
+++ b/Samples~/Dummy/Scripts/TemplateScriptSample.cs
@@ -0,0 +1,23 @@
+using UnityEngine;
+
+namespace RealityStack.PackageTemplate.sample
+{
+    /// <summary>
+    /// Provides a script example for package development
+    /// </summary>
+    public class TemplateScriptSample : MonoBehaviour
+    {
+        [SerializeField]
+        private TemplateScript dummyScript;
+
+        void Start()
+        {
+
+        }
+
+        void Update()
+        {
+
+        }
+    }
+}
diff --git a/Samples~/Dummy/Scripts/TemplateScriptSample.cs.meta b/Samples~/Dummy/Scripts/TemplateScriptSample.cs.meta
new file mode 100644
index 0000000..d731951
--- /dev/null
+++ b/Samples~/Dummy/Scripts/TemplateScriptSample.cs.meta
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diff --git a/package.json b/package.json
new file mode 100644
index 0000000..e868818
--- /dev/null
+++ b/package.json
@@ -0,0 +1,19 @@
+{
+  "name": "de.jmu.realitystack.environment",
+  "version": "0.0.1",
+  "displayName": "RealityStack Environment Examples", 
+  "description": "A collection of copyright-free 3D models, scenes, and lighting setups designed for easy reuse in your projects.",
+  "unity": "2022.3",
+  "author": {
+    "name": "HCI and PIIS group, University of Wuerzburg, Germany",
+    "email": "realitystack@uni-wuerzburg.de",
+    "url": "https://hci.uni-wuerzburg.de/"
+  },
+  "samples": [
+    {
+      "displayName": "Samples",
+      "description": "A set of samples demonstrating component capabilities.",
+      "path": "Samples~"
+    }
+  ]
+}
\ No newline at end of file
diff --git a/package.json.meta b/package.json.meta
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+++ b/package.json.meta
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-- 
GitLab