A Low-Level Modular Game Engine for Component-Driven Game Development and Modding
Descartes Network Infrastructure Meta-Model and Tools
A library for resource demand estimation (LibReDE).
A conservation law solver using moving mesh methods on simplex. Doctoral Thesis by Jayesh Badwaik.
(Code is being rewritten into zell library.)
Multilevel Monte Carlo Solver for 1D Scalar Conservation Law - Jayesh
A software to compute a latency value from a video with sine fitting
3D Selection Difficulty Index at run time
Published at VRST 2020
Example of Implementation with Unity
Basic plugin to print all static mesh names to console and screen