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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild*/
/[Bb]uilds*/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
/[Rr]ecordings/

.DS_STORE

# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/

# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
.vs/

# Gradle cache directory
.gradle/

# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db

# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta

# Unity3D generated file on crash reports
sysinfo.txt

# Builds
*.apk
*.unitypackage

# Crashlytics generated file
crashlytics-build.properties

# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*

# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
*.txt~
/Assets/_TerrainAutoUpgrade/
/Assets/_TerrainAutoUpgrade.meta

# Other
Screenshots
Assets/Multiplayer/Components/Embodiment/Resources/Avatars/EmbodimentLab/ScannedModels/*
!Assets/Multiplayer/Components/Embodiment/Resources/Avatars/EmbodimentLab/ScannedModels/.gitkeep

Assets/Multiplayer/Components/Embodiment/Resources/Avatars/EmbodimentLab/ScannedModelsWithoutLegs/*
!Assets/Multiplayer/Components/Embodiment/Resources/Avatars/EmbodimentLab/ScannedModelsWithoutLegs/.gitkeep

_Integration
_Integration.meta

Import Assembly Definitions.unitypackage
Import Assembly Definitions.unitypackage.meta

/.idea/
configuration.cfg
AndroidManifest.xml*

# Project specific files

ApplicationSettings.asset*
# AvailableAvatars.asset*
PlayerStateModifier.asset*
AndroidManifest.xml*

/Packages/OpenVR*
/Packages/OpenVR*