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Commit 6625edd0 authored by Pablau's avatar Pablau
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fishes working correctly

parent e7c45f2e
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[gd_scene load_steps=2 format=3 uid="uid://dfe8d0dg2yioj"]
[ext_resource type="Texture2D" uid="uid://dare7to6nusu" path="res://Player/cherry.png" id="1_6bjdm"]
[ext_resource type="Texture2D" uid="uid://djjujk5hfbamt" path="res://Player/basket_full.png" id="1_6bjdm"]
[node name="FishScene" type="Node2D"]
z_index = 3
[node name="Sprite2D" type="Sprite2D" parent="."]
z_index = 3
scale = Vector2(0.915, 0.915)
scale = Vector2(0.1, 0.1)
texture = ExtResource("1_6bjdm")
......@@ -106,6 +106,8 @@ func _input(event: InputEvent) -> void:
Fish = FishScene.instantiate()
Fish.position = position
add_sibling(Fish)
for pengu in Globals.pengu_group:
pengu.set_target(Fish.position)
canPlace = false
$FishDespawnTimer.start(2)
$FishCooldownTimer.start(4)
......
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