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using System;
using Articy.Unity;
using UnityEngine;
namespace de.jmu.ge.viavr.dialogs.runtime {
[RequireComponent(typeof(ArticyFlowPlayer))]
public class Dialog: MonoBehaviour {
public string dialogId;
public string avatarName;
private ArticyFlowPlayer articyFlowPlayer;
private void Awake() {
articyFlowPlayer = GetComponent<ArticyFlowPlayer>();
}
private void Start() {
var id = Convert.ToUInt64(dialogId, 16);
articyFlowPlayer.StartOn = ArticyDatabase.GetObject(id);
// articyFlowPlayer.Play();
}
}
}