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Commit ea520e91 authored by Samuel Truman's avatar Samuel Truman
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Added sample

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using UnityEngine;
using de.jmu.ge.viavr.UnityBridge.Core;
/// <summary>
/// Implements the PackageConfigurator. This allows our example package to be configured
/// without the Unity editor. In this example it means that a GameObject with a
/// MathTest component has to exist in every scene.
/// </summary>
public class ExamplePackageConfigurator: PackageConfigurator {
public override void Init() {
Debug.Log("Init");
}
public override void OnConfigureScene() {
Debug.Log("OnConfigureScene");
new GameObject().AddComponent<MathTest>();
}
public override void OnPostConfiguration() {
Debug.Log("OnPostConfiguration");
}
}
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using UnityEngine;
/// <summary>
/// Provies example functionality.
/// </summary>
public class MathTest : MonoBehaviour {
private void Update() {
Debug.Log("hallo world");
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using de.jmu.ge.viavr.UnityBridge.Core;
using UnityEditor;
/// <summary>
/// This allows you to simulate a call from the VIA-VR editor to the
/// Unity Bridge from the Unity editor menu.
/// </summary>
public static class UnityBridgeExecutor {
[MenuItem("Unity Bridge Sample/Execute")]
private static void Execute() {
UnityBridge.ExecuteAll();
}
}
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