Newer
Older
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
# Copyright 2009-2012, Descartes Research Group, SDQ, IPD, KIT
pluginName = Adaptation Edit Support
providerName = www.example.org
_UI_CreateChild_text = {0}
_UI_CreateChild_text2 = {1} {0}
_UI_CreateChild_text3 = {1}
_UI_CreateChild_tooltip = Create New {0} Under {1} Feature
_UI_CreateChild_description = Create a new child of type {0} for the {1} feature of the selected {2}.
_UI_CreateSibling_description = Create a new sibling of type {0} for the selected {2}, under the {1} feature of their parent.
_UI_PropertyDescriptor_description = The {0} of the {1}
_UI_Strategy_type = Strategy
_UI_WeightingFunction_type = Weighting Function
_UI_WeightedTactic_type = Weighted Tactic
_UI_Objective_type = Objective
_UI_Tactic_type = Tactic
_UI_AbstractControlFlowElement_type = Abstract Control Flow Element
_UI_Start_type = Start
_UI_Stop_type = Stop
_UI_Loop_type = Loop
_UI_Branch_type = Branch
_UI_ActionReference_type = Action Reference
_UI_AdaptationPlan_type = Plan
_UI_Event_type = Event
_UI_Action_type = Action
_UI_Repository_type = Repository
_UI_OverallGoal_type = Overall Goal
_UI_Parameter_type = Parameter
_UI_Unknown_type = Object
_UI_Unknown_datatype= Value
_UI_Strategy_objective_feature = Objective
_UI_Strategy_triggeringEvents_feature = Triggering Events
_UI_Strategy_tactics_feature = Tactics
_UI_Strategy_weightingFunction_feature = Weighting Function
_UI_WeightingFunction_function_feature = Function
_UI_WeightedTactic_uses_feature = Uses
_UI_WeightedTactic_weight_feature = Weight
_UI_Objective_specification_feature = Specification
_UI_Tactic_implementedPlan_feature = Implemented Plan
_UI_Tactic_inputParams_feature = Input Params
_UI_Tactic_outputParam_feature = Output Param
_UI_AbstractControlFlowElement_predecessor_feature = Predecessor
_UI_AbstractControlFlowElement_successor_feature = Successor
_UI_Loop_counter_feature = Counter
_UI_Loop_body_feature = Body
_UI_Branch_condition_feature = Condition
_UI_Branch_branches_feature = Branches
_UI_ActionReference_refersTo_feature = Refers To
_UI_AdaptationPlan_steps_feature = Steps
_UI_Event_triggers_feature = Triggers
_UI_Action_outputParam_feature = Output Param
_UI_Action_inputParams_feature = Input Params
_UI_Action_referredAdaptationPoint_feature = Referred Adaptation Point
_UI_Repository_tactics_feature = Tactics
_UI_Repository_actions_feature = Actions
_UI_Repository_strategies_feature = Strategies
_UI_Repository_parameters_feature = Parameters
_UI_OverallGoal_hasObjective_feature = Has Objective
_UI_OverallGoal_description_feature = Description
_UI_Parameter_name_feature = Name
_UI_Parameter_type_feature = Type
_UI_Unknown_feature = Unspecified
_UI_StaRepository_type = Sta Repository
_UI_StaRepository_tactics_feature = Tactics
_UI_StaRepository_actions_feature = Actions
_UI_StaRepository_strategies_feature = Strategies
_UI_StaRepository_parameters_feature = Parameters
_UI_WeightedTactic_currentWeight_feature = Current Weight
_UI_WeightedTactic_defaultWeight_feature = Default Weight
_UI_WeightedTactic_usedTactic_feature = Used Tactic
_UI_Action_operationType_feature = Operation Type
_UI_StartAction_type = Start Action
_UI_StopAction_type = Stop Action
_UI_LoopAction_type = Loop Action
_UI_BranchAction_type = Branch Action
_UI_LoopAction_counter_feature = Counter
_UI_LoopAction_body_feature = Body
_UI_BranchAction_condition_feature = Condition
_UI_BranchAction_branches_feature = Branches
_UI_WeightedMetric_type = Weighted Metric
_UI_WeightingFunction_weightedMetrics_feature = Weighted Metrics
_UI_WeightingFunction_calculatedImpact_feature = Calculated Impact
_UI_WeightedMetric_value_feature = Value
_UI_WeightedMetric_weightForMetric_feature = Weight For Metric
_UI_WeightedTactic_lastImpact_feature = Last Impact
_UI_StaRepository_goal_feature = Goal
_UI_OverallGoal_objectives_feature = Objectives
_UI_WeightedMetric_weight_feature = Weight
_UI_WeightedMetric_metricType_feature = Metric Type
_UI_AdaptationProcess_type = Process
_UI_AdaptationProcess_tactics_feature = Tactics
_UI_AdaptationProcess_actions_feature = Actions
_UI_AdaptationProcess_strategies_feature = Strategies
_UI_AdaptationProcess_parameters_feature = Parameters
_UI_AdaptationProcess_goal_feature = Goal
_UI_BranchAction_trueBranch_feature = True Branch
_UI_BranchAction_falseBranch_feature = False Branch
_UI_BranchAction_conditionTrueBranch_feature = Condition True Branch
_UI_BranchAction_conditionFalseBranch_feature = Condition False Branch
_UI_BranchAction_context_feature = Context
_UI_AdaptationOperation_NOT_SET_literal = NOT_SET
_UI_AdaptationOperation_SCALE_UP_literal = SCALE_UP
_UI_AdaptationOperation_SCALE_DOWN_literal = SCALE_DOWN
_UI_AdaptationOperation_SCALE_OUT_literal = SCALE_OUT
_UI_AdaptationOperation_SCALE_IN_literal = SCALE_IN
_UI_AdaptationOperation_MIGRATE_literal = MIGRATE
_UI_AdaptationOperation_LEAST_UTILIZED_FIRST_literal = LEAST_UTILIZED_FIRST
_UI_AdaptationOperation_MOST_UTILIZED_FIRST_literal = MOST_UTILIZED_FIRST
_UI_AdaptationOperation_RANDOM_literal = RANDOM
_UI_Action_adaptationActionScope_feature = Adaptation Action Scope
_UI_Action_adaptationActionDirection_feature = Adaptation Action Direction
_UI_AdaptationScope_ALL_literal = ALL
_UI_AdaptationScope_LEAST_UTILIZED_FIRST_literal = LEAST_UTILIZED_FIRST
_UI_AdaptationScope_MOST_UTILIZED_FIRST_literal = MOST_UTILIZED_FIRST
_UI_AdaptationScope_RANDOM_literal = RANDOM
_UI_AdaptationDirection_NOT_SET_literal = NOT_SET
_UI_AdaptationDirection_INCREASE_literal = INCREASE
_UI_AdaptationDirection_DECREASE_literal = DECREASE
_UI_AdaptationDirection_MIGRATE_literal = MIGRATE
_UI_AdaptationDirection_ANY_literal = ANY
_UI_Action_adaptationOperation_feature = Adaptation Operation
_UI_AdaptationOperation_ALL_literal = ALL
_UI_AdaptationOperation_type = Operation
_UI_AdaptationOperation_adaptationActionScope_feature = Adaptation Action Scope
_UI_AdaptationOperation_adaptationActionDirection_feature = Adaptation Action Direction
_UI_Parameter_NOT_SET_literal = NOT_SET
_UI_Parameter_SCALE_UP_literal = SCALE_UP
_UI_Parameter_SCALE_DOWN_literal = SCALE_DOWN
_UI_Parameter_SCALE_OUT_literal = SCALE_OUT
_UI_Parameter_SCALE_IN_literal = SCALE_IN
_UI_Parameter_MIGRATE_literal = MIGRATE
_UI_Parameter_LEAST_UTILIZED_FIRST_literal = LEAST_UTILIZED_FIRST
_UI_Parameter_MOST_UTILIZED_FIRST_literal = MOST_UTILIZED_FIRST
_UI_Parameter_RANDOM_literal = RANDOM
_UI_AdaptationActionOperation_type = Action Operation
_UI_Action_adaptationActionOperation_feature = Adaptation Action Operation
_UI_AdaptationActionOperation_adaptationOperationScope_feature = Adaptation Operation Scope
_UI_AdaptationActionOperation_adaptationOperationDirection_feature = Adaptation Operation Direction
_UI_AdaptationScope_NOT_SET_literal = NOT_SET
_UI_AdaptationScope_THIS_literal = THIS
_UI_WeightedTactic_parentStrategy_feature = Parent Strategy
_UI_Specification_type = Specification
_UI_Specification_metricType_feature = Metric Type
_UI_Specification_value_feature = Value
_UI_Specification_operator_feature = Operator
_UI_Specification_relationalOperator_feature = Relational Operator
_UI_RelationalOperator_EQUAL_literal = EQUAL
_UI_RelationalOperator_NOT_EQUAL_literal = NOT_EQUAL
_UI_RelationalOperator_GREATER_literal = GREATER
_UI_RelationalOperator_GREATER_EQUAL_literal = GREATER_EQUAL
_UI_RelationalOperator_LESS_literal = LESS
_UI_RelationalOperator_LESS_EQUAL_literal = LESS_EQUAL
_UI_Objective_specifications_feature = Specifications